Rock your league's world
Now available: Two imperfect options
The (slightly amaeuterish) web-app is here!
** NOVEMBER 12, 2013: latest version is AVAILABLE **
Starring the latest formula of our GROUNDBREAKING "paths-to-clinch" feature!
Input for any head-to-head league up to 16 teams.
Newest features include email capability and auto-import of data.
Multiple divisions (up to 4) supported.
Supports division-record and points tiebreakers.
Fast with no downloads required!
Free demo available.
Meanwhile, the 2013 Excel version is available at a great price
Slower than molasses dripping in the Antarctic!
More frustrating to use than iMaps!
Comes with a few glitches at NO extra charge!
Featuring an imperfect but acclaimed version of our "Paths-to-clinch" display.
Supports division-record, head-to-head, and other tiebreakers!
Analyzes up to 22 remaining games if tie-games are not factored (14 with ties).
Randomization feature provides odds for each team (and increases capability to 32 games)!
"Paths-to-clinch" available with up to 16 remaining games (10 if ties factored in).
Many improvements from 2012 version (which is why its now ironically way slower).
While we continue work on an automated web-app to hook up with Yahoo/ESPN/MFL/etc., we have two versions available. Both the web-app and the Excel versions have some pros and cons. Here's the lowdown:
Web-app version bad:
Web-app version good:
Excel version bad:
Excel version good:
If you held a beer in front of us to make us choose, for what its worth we are using the web-app version to keep track of our (way too many) personal leagues, as we think the time spent on re-entering data is more than made up for by the speed of the web-app along with the improved paths-to-clinch. However, we won't fault anybody for choosing the Excel version as its nice to enter league data once and then only need to make minor updates, along with its capability for a few additional tiebreakers like head-to-head record.
Both these programs attempt to replicate what a supercomputer, some real programmers, and a staff of mathematicians would be required to do otherwise. These programs instead rely on your PC, our BASIC-resembling programming skills, and either Microsoft or Google, two companies that make user experience their 412th priority. Our focus is on the web-app and that becomes less imperfect each day, and we're starting to be pleased with its performance.
These programs began several years ago when we did the same thing you likely did to get here, an internet search for some way to bring the drama of the NFL "what-if" scenarios to fantasy sports. Only there was nothing. NOTHING. And so it began. How hard could it be, we said. Holy frickin batman. You know those pictures of some giant college lecture hall with a 30 foot by 60 foot chalkboard filled with a jumble of mathematical formulas that solve the mystery of gravity, or life itself? They PALE in comparison to the amount of formulas and calculations that are needed to do a "Team Alpha clinches a playoff spot if Team Bravo beats Team Charlie" analysis. And we're not that smart. But we're trying. As we work towards a goal of having a semi-professional bug-free product in which we will need to charge $99.95 in order to even out the mass amounts of beer consumed in figuring some of this stuff out, please enjoy our pathetic current works, available at a lot less than $99.95 in exchange for the understanding that, if used, you are paying for the upkeep of this web-site, the hosting services, web-app server costs, etc.. and not so much for what little programming skills we have displayed, and that things might just go wrong and you might just be out a buck or two if they do. Cheers. See the FAQ page for more info.